I need help on were to start on which factions to choose on the Warhammer 40k tabletop miniatures
What's on your mind?
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Came up with lore for my blood angels successor chapter but the add page button doesn't seem to work. Is this because I'm on mobile?
First time posting here so I hope I can get this figured out.
Just wanted to say high and make sure my page, Keil-Xin fits your policies. I'm part of the homebrew wiki, and I'm putting my stuff here as well, that way I have my Craftworld in another wiki as well. Hope you don't mind! Perhaps I'll find stuff in here to further enhance my story on both wikis...
Greetings everyone,
Although I'm new around here, I'm a long time wiki user and former admin who has been around the fandom community for over a decade. I have an innate understanding of wiki coding, the creation of templates and the usual bureaucratic processes that go along with this position.
I wanted to propose something to all of you. Would everyone here consider letting myself adopt the wiki?
I really want to revitalize this wiki as it has a lot of great potential. However, I've noticed all of the administrators around here are no longer active, with most of them having been absent for 1-2 years. Our last active admin hasn't been on in over two months.
It would be a shame to let this wiki fall by the wayside, as it has been around for so long.
I wanted to offer the alternative of instead of merging, to see if we could get this wiki up and running again. However, in order to do so, I wanted to check to see if you guys would consider letting me help run things?
Once we have at least one active admin, then we can consider promoting some of you other active users to help with the day-to-day task.
What's everyone thoughts? Comments? Please let me know. Thank you for your consideration.
Hello, Warhammer 40,000 Fanon Wiki! I noticed you cover the same topic as https://wh40kfanon.fandom.com/ and wanted to propose a merging of the two communities. I don't know if this has been proposed to you in the past, but the consolidation of the community would tend to make it and the wiki itself stronger.
I'll be posting this on both wikis for everyone's consideration.
How many chapters of Adeptus Astartes have been lost, how and where?
How many of them have been found, where and how?
Not lost to chaos nor renegades or wiped out of existence.
Hi guys! I've been playing with this idea for quite some time but I can't seem to put it into writing. Also to clarify, this is not for the tabletop, simply for some stories I'd like to write.
Anyhow I was hoping if I could solicit from those with better grasp of the lore here if this idea could be doable/feasible? Thanks for your time guys! Hope all of you and your loved ones are safe and healthy. =)
Good way to start a new year! Anyone has any ideas for a roleplay? And if not then do you know good forums that have a lot of these kind of rp? Like we do here?
16 Votes in Poll
Hello, I made a chapter in 2018 & put quite a lot of effort & work into it... I have had time to slowly make more material for it, but haven't put anything onto this fanon site in a while now. I'm just wondering if there is any particular reason why my chapter isn't viewable in the public search. Nor is it viewable from my profile. Perhaps something along the lines of being forced to keep the # of pages to a minimum due to the cost of the site for example. Thanks everyone.
I'm making a chapter of space marines, the Copper Knights. I have a problem though. I don't want the plasma on their plasma guns to be blue. I want it to be black as it'd match their eyes. Is that possible?
Hello,
I'm making this thread to document the discussion on policy change that has been talked about on the Discord for the past few days. It relates to how this wiki treats non-canon friendly (NCF) articles.
According to the current Canon Policy, any articles that do not meet what the wiki has determined to be 40k Canon is given 1 month to be changed to conform or be deleted from the site.
What I proposed on the Discord was this: instead of deleting the NCF articles we should instead mark and categorize them, but still allow them to stay on the wiki. This policy would work similar to how the wiki already treats Humor articles, by marking them with a template and putting them in their own category. Articles that are deemed to be NCF will stay with said quarantine for perpetuity unless the article is changed to conform to the Canon policy.
The purpose of this change is to alter the wiki's hardline stance of punishment against articles that do not meet its canon policy, which in my opinion is too harsh and puts new users people off. It scares them away from the community instead of encouraging them to continue editing here. Cornering off NCF articles, but allowing them to exist, will not harm the existing articles on the wiki and will be a more friendly way to deal with new users.
Being aware that the newest additions to the 40K canon have not been met with overarching enthusiasm, but they are here to stay and I for once appreciate the chance to write about something different than the neverending limbo of 999.M41.
As a way to share this and possibly engage the community, I am looking for people interested in contributing to this project. So, what is this about?
Guilliman's Indomitus Crusade was not as unified as the name implies, instead it was compromised of several independent fleets, which in turn were made of several independent battlegroups. A battlegroup was compromised of different forces of Astra Militarum regiments, Space Marine strike forces, Adeptus Sororitas Commanderies, Knight House Lances and possibly even members of the Custodes. They had their own command staff, a dedicated, appointed fleet and countless other resources to draw from, which I consider a great chance for everyone to bring their faction into the new 42nd Millennium.
But, where there is an army, there needs to be an enemy. The imperial side is only one of the conflict and countless heretics, xenos and worse wait to prey on the seemingly weakened Imperium. So if Space Marines or Guardsmen are not your thing, maybe you want your Drukhari raiding party exploit this opportunity to hunt slaves or see band of Night Lords wreak havoc across imperial space.
As I am unsure how much interest this will attract, I have limited my ambitions to a singular Battlegroup for now, though with enough people, it could even grow into an entire fleet. If you are interested, you may leave a message here or contact me over Discord. The former would be appreciated though, so anyone can see everyone else's ideas.
Edit: Put the doc up here so it's easier to find.
https://docs.google.com/document/d/1kIOnM7SQr64c_ZQoYnYJQTQ48jQUHA6IkLex2vWoVNY/edit?usp=drivesdk
The enemies of the Emperor fear many things. They fear discovery, defeat, dispair, and death. Yet there is one thing they fear above all others. They fear the wrath of the Space Marines!
- Imperial Maxim
Watch Fortress Hlorim, 052.M42, within the Segmentum Tempestus. Decades after the opening of the great rift in the Galactic north, it's effects are still reverberating throughout the Imperium. With the cutting of the northern Imperium and the thousands of worlds now imperiled by the warp, many of the Imperium's forces are drawn to the Segmentums Obscura and Ultima to stem the tide and reinforce the Imperium's dominance.
Yet the southern territories of the Imperium cannot stand unmanned, for even away from the Great Rift, the threat of the alien is still all too present. And so the Deathwatch stands, ever vigilant, to protect the Imperium from all invaders. Watch Fortress Hlorim drifts in a small an inconsequential system of a white dwarf star, a gas planet and a pair of asteroid belts. Little else exists in the system other than the Watch Fortress though the Mechanicus have been preparing to start mining the asteroids for material.
Inside the Watch Fortress you train for upcoming mission, but in more ways than one. Your team is only recently assembled, as kill-teams are broken up and new teams formed on a regular basis within the Deathwatch. Some of you have served with the Deathwatch long enough to have served on several teams before, but learning to trust new team mates, cousins by blood but brothers in the Deathwatch, is never a simple task.
Currently you are training within a holo chamber within the fortress, one far more sophisticated than any of you chapters possessed for the Deathwatch demands nothing less. Ingenious training servitors, designed to structurally resemble the ancient necrons, are made to look like Necron warriors and Immortals by the masterfully crafted holo-projectors in the room. Supervised by Tech-priests to ensure no permanent damage is done to impede future training session, you practice striking at the vulnerable points in the Necrons structure in close combat under the direction of the Watch Fortress's keeper. A veteran of the Raven Guard with a grim demeanor typical of his chapter. None of you are armored to avoid striking the training servitors to hard and destroying them.
Just as the training ends however and the Holo projectors power down. Alarms begin to blare throughout the station clamorous and accompanied by flashing red light. At the sound of the alarms the keeper runs from the room to take up his defensive post at the Watch Fortress's vaults. Before he leaves he tells you to armor up into your regular power armor as there may not be time to don Terminator armor and to find your captain in the briefing chamber.
I've been thinking of starting up a new RP and was wondering what people are interested in. I've got two ideas, one based on the Deathwatch, one on the Astra Militarum and was wondering what people might be interested in. I'm also wondering whether people want more combat oriented RP or more role-playing oriented RPs.
Cyradon manages to avoid the Daemon’s blow, his own strike going straight through the Daemon’s chest. The Bloodletter shudders for a moment, its semi-ethereal form dissolving into a hot, liquid-like red mist as it retreats from the material plane. It spits venom and screeches threats as it is dragged back to the warp, its snarling, rasping voice cascading through the minds of all present. The air smells strongly of brimstone.
The Hammerhead manages to narrowly avoid the blow, pulling back alongside the rest of the shattered Tau forces – but the alien aircraft have adapted themselves to the patterns of fire the Knight spits out. But they, like the rest of the alien forces, pull back – uninterested in continuing the battle any further. Still, Attano’s fire manages to leave the vehicles damaged and smoking – ensuring the aircraft will be in serious need of repairs.
Partisan medics appear, carrying bags of crude tools, supplies and hosting stretchers and whatever else they can find before approaching Wilfrith and the other Scions,
“We can assist your colleagues, if you permit us.”
They are quick to make room for the approaching Eldar.
The Tau trooper is far from light, but the adrenaline and religious fury driving Hen allows him to drag the Tau from its cloven feet and throw it against the tree. It seizes onto one of his arms and draws free a thin blade – a ceremonial thing rather than a weapon. Gurgling blood and spitting curses in its xenos tongue, it stabs at his shoulder, trying to free itself as it squirms. The other troopers simply beat the Tau they find to death, often executing them with their own weapons.
Dion’s shots skewer and fry aliens, the fleeing Tau collapsing in smoking heaps. The battle goes out with a whimper as the last of the Tau are killed or are left dying.
-
The Chimeras are, for all intents and purposes, wrecks. Their transmissions are shot and their tracks are shattered or simply missing. Their weapon systems seem for the most part fine, but their engines are badly damaged.
A squadron of Thunderbolts shot by overhead, the bulky machines spread out in a flat triangle, a momentary change in the constant the descend and ascension of Valkyries to and from Dun Gallin. The fortress was swelling with PDF from all over Sennach, sitting in the cramped rooms of its narrow hallways, lingering in the circular inner yards overshadowed by the Hydra batteries, gambling, swearing, hitting on the women, getting in fights and generally making a nuisance of themselves, at least from the perspective of the fortress’ regular inhabitants.
Another 2 years had passed and once again it was time for the mustering, an opportunity for chosen PDF soldiers to ascend into the ranks of the true Imperial Guard, of which some dreamed but others dreaded. Traditionally, Dun Gallin had been the sight of this event not only because of its strategic location on Sennach’s highest mountain, the Crown, but also because of its historic importance. After all, the forces of Saint Macharius had touched down on the planet here first and in the following centuries, Dun Gallin had been the planet’s main connection to the rest of Eressa.
As the Thunderbolts vanished from the unusually clear morning sky behind the grayish ferrocrete walls, the courtyard in front of the Argonarch’s office slowly came to life. A sizable number of PDF troops hadn’t found room in the fortress itself anymore and thus been forced to make camp in the open space before the office’s entrance, much to the chagrin of the local populace, which had been robbed of their usual gathering and market place. The fountain in the center of the circular plaza, depicting the meeting of Macharius and the Clan Gallin elders in withered bronze, had been turned off after a number of troopers had turned to take a bath in it, and likewise, the stalls lining the sides of the yard were mostly closed. Only the food vendors capitalized on the influx in customers, selling hot Grox Buns, roasted bread and strong, dark tea already.
The office itself was a tall, rectangular building, resting on fat, square pillars. It retained the blank, brutal aesthetic that had been buried under the pomp of imperial gothic elsewhere in the fortress, its walls sleek and smooth ferrocrete with narrow windows designed to be reliable loopholes in case an enemy should ever manage to break into the fortress proper. Imposing and cold, it was the designation of four PDF troopers, from all over Sennach, sent here on behalf of their superior officers to meet with the local garrison commander.
I saw the idea for the Arbites RP and it seems to be full already, but I got an idea for another RP.
Brief summary:
The players will play as members of a regiment that was assembled in the middle of a war out of a number of nearly wiped out regiments. This will take place in the Vigilius Sector in a war against the Orks on the planet Lazara. This campaign will have a greater ephasis on stratagy and teamwork as all characters will be ordinary guardsmen and therefore mortal. Expect characters to have a chance of death.
It would probably be good to study up on what diffirent kinds of guardsmen and equipment the Imperial Guard is made up of to try and get a good synergy among the players.
I'm hoping for a good number of players, though it will always be open for people wanting to join.
links to the 40k wiki and lexicanum imperial guard pages
As indicated on the Discord, this is the prep thread for an RP I am currently planning. It's here to discuss ideas, characters, player expectations and everything else relating to it.
A brief summary:
The players will play as a team of recruits for the Adeptus Arbites, going through training to become full-fledged Arbiters. The RP will put an emphasis on investigation and detective work rather than combat and take place in the Eressa sector.
I recommend players familiarize themselves with this setting as well as the Adeptus Arbites, though I will answer any questions to my best ability.
Other things:
I intend this to feature between 3 and 5 players, depending on the displayed interest.
A link to how I tend to run RPs:
https://docs.google.com/document/d/18X8E6wndoupVpXHOzebdqs4zZBZdjccb8-J0RB6p-uI/edit?usp=sharing